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v1.0.0

render-cosmic-mythology-voiceover

by @gooseworks-ai0 pulls
URLopenbooklet.com/s/render-cosmic-mythology-voiceover
Pinnedopenbooklet.com/s/[email protected]
APIGET /api/v1/skills/render-cosmic-mythology-voiceover

Assemble a **cosmic-mythology-voiceover** reel from a config: a faceless, cinematic storytelling video where one spoken **voiceover** carries the whole narrative over a slow, weighted **Ken-Burns zoom** across curated stills in ONE locked look, with ONE on-screen hook line and burned captions. The n

21 skills from this repogooseworks-ai/goose-skills
render-cosmic-mythology-voiceoverviewing
animate-imageskills/ads/composites/animate-image/SKILL.md

Animate an existing product image or static ad into a short branded video using the GooseWorks Animate Images workflow, with source-image continuity and optional end-frame control.

answer-ads-questionsskills/ads/capabilities/answer-ads-questions/SKILL.md

Answer questions about a brand's Meta ads (spend, results, which ad is winning, is it paused, why did Goose do that) only from reads made in the same turn, with the data window and sync time on every number and a plain caveat when the connection is stale or partial. Use it whenever a user asks how their ads are doing or why an ad action was taken.

create-creator-takes-h3skills/ads/capabilities/create-creator-takes-h3/SKILL.md

A generated creator who says an exact script, with one consistent face, room and voice across several takes.

creator-profile-teardownskills/social/composites/creator-profile-teardown/SKILL.md

Analyze a creator, influencer, founder, competitor, or brand social account to explain its positioning, content pillars, winning posts, hooks, formats, series, calls to action, and audience response. Use when the user wants to understand why an account works and what patterns to test without copying it.

footage-cutlistskills/ads/capabilities/footage-cutlist/SKILL.md

Picking which moment of a customer's footage plays under which line is a **judgement**, not a formula. A position map ("beat 3 is 40% through the reel, so take the footage 40% through") was measured up to 5.7s off a person's picks on a reference build. So this capability does the free, mechanical pa

product-photoshootskills/ads/composites/product-photoshoot/SKILL.md

Create faithful studio, lifestyle, and on-model product photography through the GooseWorks Product Photos workflow, then approve selected results for reuse in future creative work.

render-3d-product-showcaseskills/ads/capabilities/render-3d-product-showcase/SKILL.md

Assemble a premium **3D product-showcase** ad from a config: one real product floats centered on a clean seamless backdrop (colour and lighting chosen per brand) and sells itself across four beats — an orbiting hero rotation, a macro push-in on the surface detail, a physics reveal (`exploded_view`

render-airdrop-carouselskills/ads/capabilities/render-airdrop-carousel/SKILL.md

The free, deterministic renderer for the **airdrop-notification-carousel** video ad format — the viral iOS "AirDrop" trend where a native share-sheet card ("**Brand** would like to share a *candle* · Decline / Accept") springs up on the phone and its preview window flips through a **carousel of r

render-apple-notes-chatskills/ads/capabilities/render-apple-notes-chat/SKILL.md

The free renderer for the **apple-notes** video ad format: someone types a short, honest list into Apple Notes ("my chai cheat sheet", "chai for every mood") and every line points to a real product. It ends on a checklist end card with the products and the CTA. Deterministic Playwright + ffmpeg; no

render-cartoon-music-videoskills/ads/capabilities/render-cartoon-music-video/SKILL.md

Assemble a **cartoon music-video** ad from a config: an animated / illustrated / hand-crafted story (stop-motion felt-and-foam, claymation, 2D toon, cut-out) where a sung song is the entire script and one recurring animated character carries every shot, cut to the bar with the climax line on the dro

render-creator-pip-listicleskills/ads/capabilities/render-creator-pip-listicle/SKILL.md

Assemble a **creator picture-in-picture product listicle** ad from a config: an AI creator counts down N products in the brand's own voice, and **the creator stays FULL-FRAME the whole time — there is NO cut to a full-frame product shot, ever.** On each product beat, three persistent overlays ride

render-food-product-sizzleskills/ads/capabilities/render-food-product-sizzle/SKILL.md

Assemble a **food-product sizzle** ad from a config: a wordless macro-tabletop photorealistic sizzle for a physical food / CPG product — tactile tabletop photography in ONE look pack (setting + light chosen per brand; the demo's is a warm tungsten kitchen), ~4 dynamic macro scenes (hands tearing,

render-hand-swipe-flavor-listicleskills/ads/capabilities/render-hand-swipe-flavor-listicle/SKILL.md

Render the **hand-swipe-flavor-listicle** format from a config: a short vertical (1080×1920, 30fps, ~7.5s) "N flavors of <Brand>" listicle. Each flavor is a card — a flat, saturated color field + a persistent title + the brand's REAL product cutout with a soft contact shadow. Cards change by slid

render-hook-replacementskills/ads/capabilities/render-hook-replacement/SKILL.md

Replace an existing video's opening with a supplied clip or free kinetic text hook while retaining and verifying every original body frame, audio, captions and ending. Use for surgical hook tests rather than regenerating the complete ad.

render-myth-vs-factskills/ads/capabilities/render-myth-vs-fact/SKILL.md

The free, deterministic renderer for the **myth-vs-fact** video ad format — the sound-off-safe kinetic-typography explainer that busts N common myths and hands the viewer a credible resolution. Red-strike **MYTH** cards flip to teal-check **FACT** cards over a VO (voice + tone are the caller's cho

render-search-gridskills/ads/capabilities/render-search-grid/SKILL.md

Render the 'search-grid' format from a config. It is a **deterministic** assembler — no generative image/video, no AI-rendered text. Everything on screen is the brand's REAL product/lifestyle photography + logo, so the typed hook, feature captions, wordmark, and photos stay pixel-crisp. The **only

render-split-screen-creatorskills/ads/capabilities/render-split-screen-creator/SKILL.md

Assemble a **split-screen creator** ad from a config: a two-zone vertical (1080×1920, 9:16, ~40s) format where an **AI creator talking-head** anchors the BOTTOM ~48% of the frame and **real 16:9 product/demo clips** run uncropped in the TOP ~52%, a 3px brand-color divider between the zones. The cre

render-stopmotion-hand-swatch-cycleskills/ads/capabilities/render-stopmotion-hand-swatch-cycle/SKILL.md

Assemble a **stop-motion hand-swatch-cycle** ad from a config: a fast, tactile product demo where a single hand swipes ONE product barrel across a test surface, and the shade of the barrel AND the painted swatch stripe changes on every frame while the hand, background, crop, and lighting hold still

render-vo-anchored-motion-listicleskills/ads/capabilities/render-vo-anchored-motion-listicle/SKILL.md

Assemble a **narrated motion-graphic listicle** ad from a config: a spoken voiceover carries a numbered listicle (hook + N points + CTA) and every visual beat is anchored to the VO's word-level timestamps. Each beat is a **web-animated hyperframe** (an HTML page + the Web Animations API driven by `w

review-finished-adskills/ads/capabilities/review-finished-ad/SKILL.md

The gate between a rendered master and the user. A finished ad has to look like the brand's ad and play like an ad, not like a pile of clips. This skill checks both, fixes are made by the caller, and the gate is re-run until it passes.

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