voice-feynman
openbooklet.com/s/voice-feynmanopenbooklet.com/s/[email protected]GET /api/v1/skills/voice-feynmanApply Richard Feynman's voice profile for content generation: mechanism-first thinking, refusal of jargon, plain English when truth is embarrassing, curiosity-as-stance, "make a picture of it", deflation closers ("that's all there is to it"), and modal writing across teaching, popular lecture, investigative memo, casual interview, and private letter. Use when generating explanations, blog posts, technical writing, or chat responses that must match Feynman's distinctive voice. Use a different skill for voice analysis, voice profile creation, or generating content in other voices.
Proactive architecture improvement: find shallow modules, propose deepening opportunities, design conversation.
Assessment: read-only inspection, codebase overview, value analysis, health checks, ADR consultation, decision analysis, multi-perspective critique.
Maximize information density: preserve all instructions, remove prose filler.
Audit and create cron jobs with reliability and safety.
C-suite executive decision support: strategy, technology, growth, competitive intelligence, project evaluation.
Request router: picks the agent, skill, and pipeline with /do's rules, then uses Jev to validate the requested outcome and attach extra skills.
Query and display structured decision traces from routing, agent selection, and skill execution.
Umbrella skill for finance and accounting workflows. Detects the domain from the user's request, loads the right reference files, and executes. All output is working material for qualified professionals â not financial advice.
Fish shell configuration and PATH management.
Game lifecycle orchestrator: scaffold, assets, audio, QA, deploy.
AI sprite generation: portraits, idle loops, animated sheets via Codex/Nano Banana. Use for generated character art.
Make a trailer, promo, teaser, sizzle reel, launch or gameplay video for one of our browser games (Road to AEW / ROAD TO THE BIG TIME, 5 Star Booker, or any game built the same way) from the real game: frame-exact 4K capture under a virtual clock, a beat-mapped edit with poster overlays printed in the game's own CSS, a score written in code, the game's own sounds and its crowd engine. Use it whenever someone asks for a trailer, a promo or social video of a game, a YouTube or X cut, a re-cut or recapture of an existing trailer, or just 'make a video that shows the game off'. Carries the pace rules the owner settled on and the capture, edit and audio traps that cost time.
Triage GitHub notifications and report actions needed.
Generate headless Claude Code cron jobs with safety.
Generate headlines, titles, and subject lines: charge, volume, tighten.
Umbrella skill for all people operations: recruiting, performance management, compensation, offer drafting, interview design, onboarding, org planning, people analytics, and policy lookup. Each mode loads its own references on demand.
Generate rich self-contained HTML artifacts instead of markdown. Auto-detects artifact shape (spec, code-review, prototype, report, editor, data-viz) and loads shape-specific patterns. Bundles Birchline design system with 4 theme presets. Use for "make HTML", "as HTML", "HTML artifact", or auto-injected by router when output benefits from rich visualization.
Verify cross-component wiring and data flow.
Validate content framing on joy-grievance spectrum.
Kotlin structured concurrency, Flow, and Channel patterns.
Auto-indexed from notque/vexjoy-agent
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