Skills

All Skills

transition

Skills tagged with #transition

@isfendipgensin

creatomate

Creatomate video/image generation API. Use when: (1) Creating videos or images programmatically with the Creatomate SDK, (2) Building slideshows, concatenating videos, adding text overlays, (3) Adding animated captions or subtitles, (4) Generating social media content (TikTok, Instagram Stories, YouTube Shorts), (5) Using templates with dynamic modifications, (6) Applying effects (blur, filters, masks, transitions), (7) Integrating with ChatGPT for AI-generated content, (8) Working with compositions and animations.

isfendipgensin/claude-code-skill-creatomate
5mo ago
10
@ethpandaops

kurtosis-ethereum

Run Ethereum multi-client devnets using Kurtosis and the ethpandaops/ethereum-package. Use for spinning up local devnets, syncing public testnets, validating cross-client interop, testing fork transitions, shadowforks, running assertoor checks, debugging CL/EL client interactions, or verifying new feature implementations across multiple consensus and execution clients.

ethpandaops/ethereum-package
5mo ago
4530
@AruNi-01

atmos-audio-gen

Create or revise clean continuous audio beds for Atmos marketing and HyperFrames videos, including cue maps that follow high-density editorial product videos. Use when generating synthetic WAV background music, adding or replacing promo video music, muxing audio into landing page videos, matching audio energy to video beats, or fixing issues like per-scene pause/play, cue-start stingers, chirpy bells, bird-like transition sounds, harsh high frequencies, or mid-track silence.

AruNi-01/atmos+16 more
1mo ago
50
@zauberzeug

Advance a card

Every status transition is a documented agreement, not a silent flag flip — the reason lives on disk: in the body for terminal transitions, in the commit message for mid-flight ones. Mutate a card's status — everything except `done`, which is `Skill(finish-card)`'s DoD-gated contract. Read the c

zauberzeug/game-of-cards+21 more
2mo ago
60
@w8s
MCP

Io.Github.W8s/W8s Astro Mcp

Astrological MCP server: natal charts, transits, aspects, composite & Davison charts, SQLite backed.

mcpgithubsqlite
w8s/w8s-astro-mcp
5mo ago
0
@aidenybai

animation-best-practices

CSS and UI animation patterns for responsive, polished interfaces. Use when implementing hover effects, tooltips, button feedback, transitions, or fixing animation issues like flicker and shakiness.

aidenybai/react-scan
5mo ago
20.8K0
@OdinBot33
MCP

Cosmic Correlation Engine

AI Agent Astrology — natal charts, transits, cosmic weather, and forecasts for AI agents.

mcpgithubai
OdinBot33/cce-mcp-server
5mo ago
0
@worldwonderer

game-art-direction

Direct game art and creative vision. Turn GAME_DESIGN into a production-level ART_DIRECTION defining a recognizable visual style, camera and composition, world and character grammar, functional colour/light/material, HUD feedback, motion and transition specs, audio direction, and a signature moment for every screen and mode. Use for what should the game look like, set the art direction, define the visual style. 游戏美术与创意方向。把 GAME_DESIGN 转成策划级 ART_DIRECTION,定义可辨识视觉风格、镜头构图、世界与角色语法、功能性色光材质、界面反馈、运动与转场规格、声音方向和每个界面/模式的签名游戏时刻。用于判断游戏应该长什么样、制定游戏美术方向等需求。

worldwonderer/novel-to-game+2 more
2mo ago
5860
@arpitbbhayani

ape-cut-fluff

A surgical editor that strips fluff and redundant information out of a piece of writing and drives the word count down to the bare minimum needed to convey the concept. Flags and removes hedging, empty disclaimers, throat-clearing intros, cliché openers, empty subject openers, filler transitions, self-reference and meta-structure, summarising conclusions, rhetorical-question tails, intro-body-conclusion symmetry, padded constructions, nominalisations, filler qualifiers, adjective and intensifier stacks, redundant pairs, restatement and cross-paragraph repetition, redundant examples and analogies, redundant background and context, redundant elaboration, dead sentences, AI-slop framing, code-narration, ceremonial closers, and non-load-bearing filler words (articles, auxiliaries, connective tissue) whose removal does not change meaning. Use this skill whenever the user says "ape cut fluff", "cut the fluff", "trim this", "tighten this", "strip the fluff", "make this crisp", "remove filler", "remove redundancy", "deduplicate this", "edit this down", "bare minimum words", or shares a text file, raw content, blog post, research paper, or URL and asks to cut the fluff. The skill accepts input as a file path, pasted content, or a URL (which it downloads first). Output is the tightened version of the same content, reduced to the fewest words and the fewest ideas that still carry the essence.

arpitbbhayani/ape-skills+2 more
4mo ago
110
@TheArcForge

animation-workflow

Use when setting up animation in the Unity Editor using MCP tools — creating AnimatorControllers, configuring states and transitions, assigning clips, and editing clip import settings.

TheArcForge/UniClaude+4 more
4mo ago
440
@KartikLabhshetwar

emilkowal-animations

Emil Kowalski's animation best practices for web interfaces. Use when writing, reviewing, or implementing animations in React, CSS, or Framer Motion. Triggers on tasks involving transitions, easing, gestures, toasts, drawers, or motion.

KartikLabhshetwar/screenshot-studio
5mo ago
5600
@Kastalien-Research

bead-workflow

The mandatory process for every unit of work. Use this skill whenever starting work on a bead, bug, feature, or task. Enforces claim → hypothesize → implement → test → validate → close → pause. Every transition is gated by PreToolUse hooks that block (exit 1) on violations. Ulysses REFLECT escalation activates automatically on 2 consecutive surprises. If you're about to write code, check a bead, close an issue, or start new work — this skill applies.

Kastalien-Research/thoughtbox+51 more
4mo ago
490
@kylezantos

design-motion-principles

Expert motion and interaction design auditor based on Emil Kowalski, Jakub Krehel, and Jhey Tompkins' techniques. Use when reviewing UI animations, transitions, hover states, or any motion design work. Provides per-designer perspectives with context-aware weighting.

kylezantos/design-motion-principles
5mo ago
1740
@julianromli

frontend-ui-animator

Analyze and implement purposeful UI animations for Next.js + Tailwind + React projects. Use when user asks to add animations, enhance UI motion, animate pages/components, or improve visual feedback. Triggers on "add animations", "animate UI", "motion design", "hover effects", "scroll animations", "page transitions", "micro-interactions".

julianromli/droid-factory-template+5 more
5mo ago
510
@Baelfyre

arbiter

Workflow continuity, validation, and transition governance specialist. See SKILL_INDEX.md.

Baelfyre/Orchestra+9 more
3mo ago
120
@booklib-ai

animation-at-work

Apply web animation principles from Animation at Work by Rachel Nabors. Covers human perception of motion, 12 principles of animation, animation patterns (transitions, supplements, feedback, demonstrations, decorations), CSS transitions, CSS animations, Web Animations API, SVG/Canvas/WebGL, communicating animation with storyboards and motion comps, performance (composite-only properties, will-change, RAIL), accessibility (prefers- reduced-motion, vestibular disorders), and team workflow. Trigger on "animation", "transition", "CSS animation", "keyframe", "easing", "motion design", "web animation", "prefers-reduced-motion", "storyboard", "parallax", "loading animation", "hover effect", "micro-interaction".

booklib-ai/skills+15 more
5mo ago
130
@Ashad001

remotion-transitions

This skill should be used when the user asks to create custom Remotion transitions, asks about "cool transitions", "cinematic transitions", "striped transitions", "glitch transitions", "custom TransitionPresentation", or wants to build scene-to-scene transitions in Remotion beyond the built-in library. Also triggers for "how to make transitions in Remotion", "custom transition", "high-energy transitions", "energy transitions", "branded transitions".

Ashad001/remotion-transitions
5mo ago
390
@proyecto26

job-search-strategist

Comprehensive job search strategy skill for analyzing job postings, discovering non-obvious insights, conducting conversational skills-matching interviews, identifying skill development needs and creating creative, personalized application strategies. This skill should be used when users want help with job applications, career transitions, analyzing job opportunities or developing targeted job search approaches that help them stand out from other candidates.

proyecto26/TheJobInterviewGuide
5mo ago
4270
@enisbudancamanak

tw-easing-gradients

Replace Tailwind CSS linear gradients with smooth eased gradients using tw-easing-gradients. Use when upgrading bg-gradient-to-*, creating fading backgrounds, or smooth color transitions.

enisbudancamanak/tw-easing-gradients
5mo ago
360
@netresearch

jira-communication

Use when interacting with Jira issues - searching, creating, updating, moving, transitioning, commenting, logging work, downloading attachments, managing sprints, boards, issue links, fields, or users. Auto-triggers on Jira URLs and issue keys (PROJ-123). Also use when MCP Atlassian tools fail or are unavailable for Jira Server/DC.

netresearch/jira-skill+1 more
5mo ago
320
@sjdemartini

bump-transitive-dependency

Bump a transitive dependency to a patched version using pnpm. Use when Dependabot reports a security vulnerability in a transitive dependency and cannot auto-update it, or when the user mentions bumping, upgrading, or patching a transitive dependency.

sjdemartini/mui-tiptap+1 more
5mo ago
4550
@ZhangHanDong

makepad-router

CRITICAL: Use for ALL Makepad/Robius questions including widgets, layout, events, and shaders. Triggers on: makepad, robius, live_design, app_main, Widget, View, Button, Label, Image, TextInput, ScrollView, RoundedView, SolidView, PortalList, Markdown, Html, TextFlow, layout, Flow, Walk, padding, margin, width, height, Fit, Fill, align, spacing, event, action, Hit, FingerDown, FingerUp, KeyDown, handle_event, click, tap, animator, animation, state, transition, hover, pressed, ease, shader, draw_bg, draw_text, Sdf2d, pixel, gradient, glow, shadow, font, text_style, font_size, glyph, typography, tokio, async, spawn, submit_async, SignalToUI, post_action, apply_over, TextOrImage, modal, collapsible, drag drop, AppState, persistence, theme, Scope, deploy, package, APK, IPA, WASM, cargo makepad, makepad widget, makepad 组件, makepad 按钮, makepad 布局, makepad 事件, makepad 动画, makepad 着色器, 创建组件, 自定义组件, 开发应用, 居中, 对齐, 点击事件, 悬停效果, 渐变, 阴影, 字体大小

ZhangHanDong/makepad-skills+1 more
5mo ago
7180
@rohitg00

animation-composer

Scene composition and orchestration skill for creating complex multi-part animations. **Triggers when:** - User wants to compose multi-element scenes - Request involves combining multiple visual elements - Scene requires act-based structure or transitions - User mentions "scene", "compose", "combine", "orchestrate" **Capabilities:** - Scene graph construction with acts and transitions - Multi-object coordination and timing - Camera movements and focus control - Layered animation sequences

rohitg00/manim-video-generator+3 more
5mo ago
2220